﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace T19ShotBlock.baseclass
{
   public class Block
    {
       
            public Rectangle BlockRect;//包围砖块的矩形区域
         public bool IsBlock = false;//当前Block是否为砖块


    }
}

